When Adnovum’s UX specialist Samuel Bauer was brought into the project, some wireframes and screen design existed already. However, there was no elaborate overall concept (information architecture). To start with, Samuel Bauer carried out a short exploration and analysis according to Adnovum’s standard procedure based on UCD principles. With the input collected, an understanding of the users was developed together with the key people in the project, and based on this, a navigation architecture or screen map was created. Since the project had to be realized within a very short time, a detailed concept / ideation phase was omitted and the implementation of the prototype was started directly on the basis of the screen map. The screens of the prototype were then discussed and developed further with the key people in several iterations. Everyone involved in the project had the possibility to test the software in the interactive prototype from remote and thus gain a detailed picture.
This approach considerably improved the quality of the input and discussion, since everyone had a precise idea of the look and feel of the product. Prototyping also triggered topics that had a significant impact on both technical and business issues. The product vision provided the ideal basis for Medartis to implement the software.